After the truly awful All-Stars offering from last winter, WWE and THQ
have re-branded their simulation Smackdown vs. Raw series to
simply be titled WWE '12. This makes a great deal of sense now that the
whole RAW brand versus Smackdown brand nonsense has been eliminated in actual company story lines. Thankfully, the developers have created
an entry to be more than just a roster update by improving on some old
ideas such as Road to Wrestlemania while creating a new grapple
button scheme and tougher A.I to make the action emulate more of what you see on
WWE broadcasts.
One of the refreshing differences besides the much needed roster advancements is the new "predator technology" system, which sounds like a silly gimmick aimed to sell this game on the surface...until you realize it's the real deal when the computer starts kicking your rumpshaker even on the Easy difficulty. Every match is a true challenge of wits and patience, plus you always have a strong possibility to lose, which makes each contest as unpredictable as real life matches. Well at least as unpredictable as the 'E tries to be. The days of the 90-second squash matches from previous installments are over. Depending on your opponent and match type, be ready for a battle.
One of the refreshing differences besides the much needed roster advancements is the new "predator technology" system, which sounds like a silly gimmick aimed to sell this game on the surface...until you realize it's the real deal when the computer starts kicking your rumpshaker even on the Easy difficulty. Every match is a true challenge of wits and patience, plus you always have a strong possibility to lose, which makes each contest as unpredictable as real life matches. Well at least as unpredictable as the 'E tries to be. The days of the 90-second squash matches from previous installments are over. Depending on your opponent and match type, be ready for a battle.
WWE '12's game presentation and match pace makes you feel like you are watching a live episode of RAW. Some good examples of the former include Ricardo Rodriquez announcing for Alberto Del Rio as he pulls into the arena driving a hot sports car, Sin Cara having that special lighting during his matches and CM Punk coming out to his new "Cult of Personality" entrance. Meanwhile, matches begin with you and your opponent fresh and able to move swiftly around the ring. As the match gets longer and bumps are taken, you and your opponent begin to tire and slow down.
Modes are pretty much the same with Exhibition, Create a Wrestler, and the WWE Universe mode with an open-ended experience allowing you to have shows like RAW or even WCW Monday Nitro, create stables and turn wrestlers face/heel. Sometimes the computer also randomly creates angles for the wrestlers as well to keep things fresh, but it is basically your world to run at the end of the day.
As previously mentioned, the Road to Wrestlemania story mode has undergone a huge face lift. The concept of guiding five wrestlers through different stories towards championship dreams on the "Biggest Stage of Them All" has been replaced with one comprehensive story where the player takes turns between using a pre-determined Villain character (Sheamus), an Outsider (HHH) and a Hero (user created character of your choosing). I don't want to give too much away but let's just say that whoever conceptualized these angles needs to be given a job on the WWE creative team immediately. While it would have been better to select your characters or have more variety of story options, especially when you have to use a tired star like "The Game" over the new breed like CM Punk, Daniel Bryan or even Zack Ryder, these superstars were specifically selected for their storylines for good reasons - again, which I cannot explain without ruining the story mode's surprises.
You can find the final roster, legends and DLC characters here. Favorite Legends include Brock Lesnar, Demolition (Ax and Smash), Road Warriors/Legion of Doom, Arn Anderson, Booker T, and Kevin Nash. Most importantly, the late and great "Macho Man" Randy Savage can be downloaded for a small price.
Overall, WWE '12 is a winner and should be on your Buy List this holiday season, especially if you are a wrestling fan. With a smarter A.I., new grapple system, cool story mode, and an improved WWE Universe option, the lasting replay factor will keep you keep you having fun for hours. The ticket to this year's wrestling show is definitely worth the price of admission.
(this review is based on the PS3 version)
RATING:
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| 4 out of 5 Angry Big Sexys |











































